Good thing about Platonos is that, considering its BSD license and a
small and tight codebase (64K jar), I don't care that it is abandoned
- it can be forked and maintained separately without much extra
burden (although if we settle on it, we should definitely attempt to
work with its authors, before considering a fork).
In any event, this is not a settled issue and is up for discussion.
Although I think this is the best standalone engine out there which
will be the least painful choice for us at this point.
Andrus
On Jun 8, 2006, at 3:16 PM, Ahmed Mohombe wrote:
>> I am going to hook up the actual Modeler code to it at some point.
> Well, the idea of Platonos is nice, but it looks pretty
> abandonware, and
> even one of the authors recognize this.
>
> Are you sure that Platonos is what Cayenne Modeler needs?
> Or have you even decided to adopt it?
>
> Thanks in advance,
>
> Ahmed.
>
>
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