I am all for it. I like to think of StringBuffer as a class for internal
usage like performance improvement, etc. and try to give a user the
opportunity to work with streams and strings every time it is possible.
Andriy.
----- Original Message -----
From: "Andrei Adamchik" <aadamchi..obox.com>
To: <cayenne-deve..bjectstyle.org>
Sent: Tuesday, June 19, 2001 8:32 PM
Subject: "storeDataMap" method
> I suggest defining "MapLoader.storeDataMap" in a form like:
>
> public void storeDataMap(PrintWriter out, DataMap map);
>
>
> I think this is more efficient then using a StringBuffer, cause big models
> can be easily piped to a file or network connection, without storing a big
> buffer in a memory.
>
> Also, using a StringWriter can give access to StringBuffer if needed.
>
>
>
> Andrei
>
>
This archive was generated by hypermail 2b30 : Sat Aug 04 2001 - 16:21:25 EDT