Re: Cayenne for SIM-like game

From: Robert Zeigler (rdzeigl...arizona.edu)
Date: Fri Dec 17 2004 - 12:49:15 EST

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    Mike Kienenberger wrote:

    <snip>
    > If it's a web-based game, you can tie the DataContext to the session.
    > If it's a TCP/IP game, you'll probably have a separate thread for each
    > player, and you can tie the context to the thread.
    </snip>

    Unless you're using keys and selectors from the nio package, in which
    case, you can bind the DataContext to the player's key, or
    you can define a state object for the player which also includes a
    datacontext, and bind that to the key.

    Robert



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